It’s fair to say he is, having worked at LucasArts until 1995. So it’s not often that the veteran dev comes out with a game. It was Thimbleweed Park, and before that, he worked at Double Fine, where he released The Cave in 2013. Gilbert’s latest game came out of his studio, Terrible Toybox, back in 2017. And Gilbert was quick to praise Crowle in his blog post: “Rex is an amazing creative force, and we have a team of incredible artists, animators, sound designers, programmers, and testers all pouring their souls into this game and it’s beautiful to see, play, and listen to.” He was previously an artist and designer for LittleBigPlanet, Tearaway and Knights and Bikes and confirmed on Twitter that he is indeed working with Gilbert now. Rex Crowle is the art director for Return to Monkey Island. Return to Monkey Island may not be the art style you wanted or were expecting, but it’s the art style I wanted.” And that is what makes me sad about all the comments. He wrote, “It’s ironic that the people who don’t want me to make the game I want to make are some of the hardcore Monkey Island fans. Gilbert, one of the leading creators of Monkey Island, expressed in a blog post how “sad” he is that the internet community has not given a very positive response to the art style of Return to Monkey Island due to the discrepancy between the original episodes and the upcoming instalment.
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